Andre Francavilla

Videogame Programmer



About Me

I’m an American videogame programmer that currently lives in Italy. I’m a game developer who loves studying in detail all the tools he is given and specializes in the use of the Unity Game Engine.


I started getting interested into game development when I was just 12 years old. I became so passionate about it that in 2014 I decided that I wanted to make this my career, so I started to learn Unity and C# on my own. I got a high school diploma in computer science. During my scholarship, I’ve learned many different things that go from networking (with CISCO certification) to website development with HTML, CSS, PHP, and MySQL. I’ve also learned to code in Java and C++. In 2020 I've decided to participate in Digital Bros Game Academy's 2020/2021 Academic Year; a boot camp where I've developed different kinds of games and got professional education in Game Programming with Unity and C# as long as Unreal and C++ training. (see "Academic Projects" section below)


In 2016 I created a hobby dev team called Poison Dagger Software. This has helped me grow a lot both professionally and personally, allowing me to develop social skills thanks to the events I’ve been to where I've presented my team’s videogame Two Sides Of Hell.


(please refer to my CV)

Skills

Languages


  • C#
  • C++
  • Java
  • HTML
  • CSS
  • MySQL

Abilities & Knowledge


  • 2D and 3D AI
  • Advanced Game Mechanics
  • UI Programming
  • Programming Patterns
  • Game Design
  • Engine Tools
  • Server Hosting
  • Multiplayer
  • Databases

Tools I Know


  • Unity Engine
  • Unreal Engine
  • Visual Studio
  • Rider
  • Krita
  • Photoshop
  • GitHub Desktop
  • Fork (Git Client)
  • Trello
  • Hack N Plan
  • Jira

Personal Projects


Academic Projects